I'm a game developer that originally hails from the Live Action Role-playing universe. I dabble in the dark arts of level design, the mystical arts of game design, and a bit of narrative design. My love for movies, anime, and music influence my designs, but my analytical perspective of games guides me to deliver more of what the player craves. I take narrative and merge it with design to develop interesting characters, mechanics, scenarios, and levels. Aside from that I have a knack for 2D illustration and an aesthetic eye for detail. I make use of these to convey concepts and designs succinctly to my team.


STUDENT & INDIE PROJECTS

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HOLLOWED

Hollowed is a 3D side-scrolling adventure game where the player controls two characters with one controller.

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COSMONAUT

Cosmonaut is a retro 2D survival horror game. Players must consciously be aware of their surroundings to keep themselves from getting trapped with enemies and use the zero G environment to survive. 

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2 WEEK PROTOTYPES

Rapid prototype projects created every two weeks with interdisciplinary teams of 6.

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PROJECT FOLKLORE

Why Did Baba Yaga Take My Brother? Also known as Project Folklore is a VR research project built in conjunction with a PhD student from the University of Florida.


PERSONAL PROJECTS

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SNOWFLAKE

A puzzle horror game taking inspiration from games like Resident Evil, Silent Hill, and the late P.T.

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SKYRIM MOD

A story of Ash is a dungeon and quest mod for Skyrim with hints of Morrowind set in the Rift.


OTHER PROJECTS

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CASTLE LARP

Castle Larp is a live action role-playing game designed to offer players a wide variety of customization. The game is great entertainment that provides exercise and social interaction for weekend events.