What did I Do?
I was a Level Designer/Visual Scripter/Writer
Wrote narrative and world building components of the game world
Lead the creative vision for the stages of grief manifesting throughout the games world and mechanics
Scripted interactive scenes, gameplay, and puzzles including Anger and Depression boss puzzles.
Lighting placement to draw the eye, build light blueprint to assist other designers with consistent lighting
Worked with artists to dress and detail key locations
Implemented environmental storytelling
Acted as concept artist for various level sections and environments
Tweaked timing of specific interactions, polish
Setup back gates and spawn points
Designed the reveal mechanic and had a strong influence in all other player abilities