What did I Do?

I was a Level Designer/Visual Scripter/Writer

  • Wrote narrative and world building components of the game world

  • Lead the creative vision for the stages of grief manifesting throughout the games world and mechanics

  • Scripted interactive scenes, gameplay, and puzzles including Anger and Depression boss puzzles.

  • Lighting placement to draw the eye, build light blueprint to assist other designers with consistent lighting

  • Worked with artists to dress and detail key locations

  • Implemented environmental storytelling

  • Acted as concept artist for various level sections and environments

  • Secrets

  • Tweaked timing of specific interactions, polish

  • Setup back gates and spawn points

  • Designed the reveal mechanic and had a strong influence in all other player abilities